integer -> int:
Bu butun sonlar uchun ishlatiladi.
Long:
Bu butun sonlar uchun ishlatiladi. Hotirani kuchaytirib beradi.
short:
Butun sonlar uchun ishlatiladi.
double:
Kasr sonlar uchun ishlatiladi.
float:
Kasr sonlar uchun ishlatiladi.
string:
Tekst va matnlar uchun ishlatiladi.
char:
Bu belgilar uchun ishlatiladi.
Data typelarning xotiradagi joyi:
int -> 4 byte.
float -> 4 byte.
double -> 8 byte.
string -> 32 byte.
char -> 1 byte.
using System; class Program
{
static void Main()
{ // byte: 8-bit unsigned integer (0 to 255) byte myByte = 255; Console.WriteLine("byte: " + myByte); // sbyte: 8-bit signed integer (-128 to 127) sbyte mySByte = -128; Console.WriteLine("sbyte: " + mySByte); // short: 16-bit signed integer (-32,768 to 32,767) short myShort = -32768; Console.WriteLine("short: " + myShort); // ushort: 16-bit unsigned integer (0 to 65,535) ushort myUShort = 65535; Console.WriteLine("ushort: " + myUShort); // int: 32-bit signed integer (-2,147,483,648 to 2,147,483,647) int myInt = -2147483648; Console.WriteLine("int: " + myInt); // uint: 32-bit unsigned integer (0 to 4,294,967,295) uint myUInt = 4294967295; Console.WriteLine("uint: " + myUInt); // long: 64-bit signed integer (-9,223,372,036,854,775,808 to 9,223,372,036,854,775,807) long myLong = -9223372036854775808; Console.WriteLine("long: " + myLong); // ulong: 64-bit unsigned integer (0 to 18,446,744,073,709,551,615) ulong myULong = 18446744073709551615; Console.WriteLine("ulong: " + myULong);
}
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