Approaching Graphs Data Structure using Javascript

An adjacency list and an adjacency matrix are two common ways to represent a graph in computer science.

Adjacency List:

  1. An adjacency list represents a graph as an array of linked lists.
  2. The index of the array represents a vertex and each element in its linked list represents the other vertices that form an edge with the vertex.

Pros:

  1. Space efficient for representing sparse graphs (graphs with fewer edges).
  2. Adding a vertex is easier.

Cons:

  1. Less efficient for some types of queries, such as checking whether an edge exists between two vertices.
    More complex data structure.

Adjacency Matrix:

  1. An adjacency matrix represents a graph as a two-dimensional array, where the cell at the ith row and jth column indicates an edge between vertices i and j.

Pros:

  1. Simple to understand and implement.
  2. Efficient for dense graphs (graphs with more edges).
  3. Quick to check whether an edge exists between two vertices.

Cons:

  1. Requires more space (O(V^2), where V is the number of vertices).
    Adding a vertex is O(V^2), which can be slower than an adjacency list.

important note

  1. Inform the interviewer beforehand which approach you will follow and tell him / her the pros and cons.

Graph Traversal

  1. DFS (Depth First Search) (Stack)
  2. BFS (Breath First Search) (Queue)

Finding the shortest path BFS would be better

*Directed vs Undirected Graphs: *

  1. A directed graph, also called a digraph, is a graph where each edge has a direction. The edges point from one vertex to another.

  2. An undirected graph is a graph in which edges have no orientation. The edge (x, y) is identical to the edge (y, x).

Weighted vs Unweighted Graphs:

  1. A weighted graph is a graph in which each edge is assigned a weight or cost. This is useful in problems where certain edges have different importance or length.

  2. An unweighted graph is a graph in which all edges are of equal weight or cost.

Self Loop:

  1. A self-loop is an edge that connects a vertex to itself.

Sparse vs Dense Graphs:

  1. A sparse graph is a graph in which the number of edges is close to the minimal number of edges. In other words, there are very few edges between vertices.

  2. A dense graph is a graph in which the number of edges is close to the maximum possible number of edges. In other words, there are many edges between vertices.

Cyclic vs Acyclic Graphs:

  1. A cyclic graph is a graph that contains at least one cycle (a path of edges and vertices wherein a vertex is reachable from itself).

  2. An acyclic graph is a graph with no cycles. A special type of acyclic graph called a tree, is a connected, undirected graph with no cycles.

// Weighted graph adjacency list would look like {
1: [ {node: 2, weight: 50}, {node: 3, weight: 60}]
...
6: [{node: 1, weight: 40}, {node:5, weight:30 }, {node:4, weight: 90}]
}
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class Graph { constructor() { this.adjList = {}; } addNode(value) { this.adjList[value] = [] } addEdge(node1, node2) { this.adjList[node1].push(node2); this.adjList[node2].push(node1); } removeEdge(node1, node2) { this.removeElement(node1, node2); this.removeElement(node2, node1); } removeElement(node, value) { const index = this.adjList[node].indexOf(value); this.adjList[node] = [...this.adjList[node].slice(0, index), ...this.adjList[node].slice(index+1)]; } removeNode(node) { const connectedNodes = this.adjList[node]; for (let connectedNode of connectedNodes) { this.removeElement(connectedNode, node); } delete this.adjList[node]; }
depthFirstTraversal(startNode) { const stack = []; const visited = {}; stack.push(startNode); visited[startNode] = true; while(stack.length > 0) { const currentNode = stack.pop(); const connectedNodes = this.adjList[currentNode]; console.log(currentNode); connectedNodes.forEach(connectedNode => { if (!visited[connectedNode]) { visited[connectedNode] = true; stack.push(connectedNode); } }) } } breathFirstTraversal(startNode) { const queue = []; const visited = {} queue.push(startNode); visited[startNode] = true; while(queue.length > 0) { const currentElement = queue.shift(); const connectedNodes = this.adjList[currentElement]; console.log(currentElement); connectedNodes.forEach(connectedNode => { if (!visited[connectedNode]) { visited[connectedNode]=true; queue.push(connectedNode); } }); } }
} const test = new Graph(); test.addNode(1);
test.addNode(2);
test.addNode(3);
test.addNode(4);
test.addNode(5);
test.addNode(6);
test.addEdge(1,2)
test.addEdge(1,3)
test.addEdge(1,6)
test.addEdge(2, 3);
test.addEdge(2, 5);
test.addEdge(2, 4);
test.addEdge(3, 4);
test.addEdge(3, 5);
test.addEdge(4, 5);
test.addEdge(4, 6);
test.addEdge(5, 6);
console.log('After adding all node and Edge --> ', test.adjList) test.removeNode(4); console.log('After Removing node 4 --> ', test.adjList)
console.log('----------Depth First Traversal -------------')
test.depthFirstTraversal(1);
console.log('----------Breath First Traversal -------------')
test.breathFirstTraversal(1); /*
After adding all node and Edge --> { '1': [ 2, 3, 6 ], '2': [ 1, 3, 5, 4 ], '3': [ 1, 2, 4, 5 ], '4': [ 2, 3, 5, 6 ], '5': [ 2, 3, 4, 6 ], '6': [ 1, 4, 5 ]
}
After Removing node 4 --> { '1': [ 2, 3, 6 ], '2': [ 1, 3, 5 ], '3': [ 1, 2, 5 ], '5': [ 2, 3, 6 ], '6': [ 1, 5 ]
}
----------Depth First Traversal -------------
1
6
5
3
2
----------Breath First Traversal -------------
1
2
3
6
5
*/
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